Miscellaneous | Are you playing games? Or is the game playing on you?

涼柚
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IPFS
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The above three animation and comic games have attracted our love, but at the same time, it cannot be denied that these things are very easy to be used as bullseye. Anyway, as long as there is a case in the society, there must be someone who will judge before trial, and push the problem to the search engine first. Violent games or mobile games will do. If not? I know, it must be the certain game in the process of studying that affected you, right?

When the crowd is angry, and it is unclear why this person is acting impulsively and breaking the peaceful imagination of this society, there is always a lamb to be sacrificed. At this time, it is a very cost-effective choice to push all the problems to video games. , the problem must not be our fault, but the game's fault!

Well, if the game is really wrong, is the fault of the game because it is too charming, too easy to indulge, too easy to find yourself lacking? Huai Bi's sin turned out to be a sin, a sin, a sin.


Self-generated by borrowing MEME stem graph generator

I want to escape, but I can never escape competition and comparison

Let's briefly introduce the two games, as well as related news and discussion articles derived from these two games:

  1. "Kingdom of the Wind" is a mobile game. The method of getting rare items in it is the same as the common gashapon mode. Players can exchange the in-game currency obtained through the tuition fee for the chance to draw a lottery. However, this game does not There is no "patio" mechanism (like some doll clipping opportunities to set up a similar mechanism of "how many yuan guarantee clips", to avoid players investing too much money is still an empty end) mechanism, players who want to enter the pit must make certain psychological preparations.
  2. "Assemble! "Animal Crossing Friends Club" must be the hottest topic game in the world recently. The protagonist played by the player moved to an uninhabited island, but he did not escape capitalism. It doesn't matter. At most, there is no way to rebuild the house, so players can freely choose whether to work hard to repay the loan, or just wander aimlessly. The gameplay of this game is actually equal to the player's mind about " freedom" was imagined and defined.

Many people playing games are actually asking to temporarily escape the depression brought by the real world, or just want to take a breather and not let themselves be so focused on stressors, so many people turn to the game world for a sense of healing, and This news: [Small chat] The person who was dismissed after spending 450,000 swiping cards to get virtual treasures originally thought the same thing. In order to relieve his depression, he did not expect to fall into the abyss of swiping cards.

In fact, many people under this article are saying that people with depression should not touch mobile games. Although mobile games are the most convenient way to play games, many mobile games are now ecologically far away from ordinary stand-alone games. , the saying "free is the most expensive" can be used here, it is free to introduce the door, and patience is in the individual.

Most of the channels for making money in mobile games are through the purchase of paid items in the game, and these paid items will give players a little more advantage than players who have not purchased them. Whether the effect is to enhance combat power or to look beautiful, everyone is willing to fight one. I am willing to suffer, but with the advent of the popular gashapon business law, this kind of mentality that you can win props with a small amount, and the mentality that you don’t want everyone to have, should be everyone’s equality. In the virtual world, players are also divided into three, six, nine, and other gaps in the game.

In the past, we would call those players who use money to gain an advantage as "Taiwan dollar warriors", but as this set becomes more and more popular, we have changed to call these people "section chiefs", because most of the game's revenue does come from these section chiefs Their contributions, it is said that as long as the game industry relies on 20% of the class-long players, it is enough to support the revenue of the stable operation of the entire game.

And what the class leader wants is very simple, that is, to be able to stand above others in the game, so there are no players with poor treatment at the bottom, and the advantage obtained by the class leader's tuition fee is not worth mentioning, and the status is not high enough. Obtaining the superior position he deserves, the person involved in the news is caught in this kind of gap, spending money but not getting a complete set of props, and he is not reconciled to the money that was poured in before, so the water flowed out like this, so there is this story. consumer disputes.

Of course, you can say that he is stupid. When you come across such a mobile game that makes use of the mentality of "competition and comparison" to make money, it is obviously wrong. He should play that kind of single-player game that cures slow life. , such as "Animal Crossing" is the right game!

...Sorry, I thought so too until I read this article: [Chat] Dongsen who is not online is a good Dongsen , and the parties in the article can't immerse themselves in the simple life of "Animal Forest Friends". Instead, he frantically compared what he got with what others had already held. The final conclusion was that the online service of "Animal Crossing Club" would breed a source of pain and comparison, and everyone should be locked on the island to stand on their own. Other people's rich and beautiful islands, and I will never be miserable to see what I don't have.

After reading this article, I really don't know where to complain. I can only say that even if the game really removes the online service as he said, there will still be problems with this kind of love and comparison mentality.

The only way to do it once and for all is that he himself has to go to a place where he is isolated from the world, with no crowds and no internet, so that he can truly escape the "Animal Crossing Friend" that he doesn't have but others have that lives in people's mouths and shares on the internet. in the world of meeting.

By the way, are you playing a game? Or is the game playing on you?

In fact, when you open the Internet or newspaper news now, there are many articles like the two above, all of which blame the game for the result of the problem. Some of them are of course due to the random attribution of the media, and some contain violent video games and even players. I can't say for sure that this didn't lead to some violent impulses, which led everyone to put the problem above the "game" blindly, but ignored the more important things: what happened to the mentality of the person involved, that is, the player question?

The game is just an environment that provides stimulation. Of course, you can say that XX is immersed in a certain video game for many years, so he wants to chug when he sees people, but you can't say that people who play this game may chug at any time when they walk on the road. Others, this is a very absurd conclusion. If this is the case, since most games now have gun elements, then this kind of case should also happen every three days. Anyway, whether it is a gloomy otaku or an immature middle school Students, as long as they have touched this kind of game, they are all potential criminals.

After watching so many events, I really feel that the problem is not necessarily all in the game itself (although some games are really ugly), many times players miscalculate their own mentality, like the first news The party did choose the wrong one Games, people who are already depressed, please consciously stop playing this kind of game that uses competition as a selling point. It will only increase the pressure. In the second article, I can only ask him to realize his own mentality first. Whatever he sees in his heart is true, a leaf obstructs his eyes, and he has to take that leaf off before he can speak.

Say a very cheesy saying: "Is the game itself just to bring happiness?" When you already feel that your emotions are out of your control, you should consider whether it is time to leave. The problem is your mentality and not the game itself, but the choice to play or not to play is up to you, remember one thing, you play the game, not the game plays you.

I hope everyone can play the game happily and sincerely enjoy the joy of the game.

This article was also published in the square column: Miscellaneous | Are you playing games? Or is the game playing on you?

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