故事骰
故事骰

骰子,故事,閱讀,思考,生活

Board game sharing! Antique Game Middle Game (2)


In the last article, a friend said, "I like board games, but I'm not obsessed." Actually, so do I. If you look at the board games I have introduced for a long time, it should not be difficult to find that the board games I have introduced are actually very simple board games. Having said that, I actually have two contexts for pushing board games. One is "juvenile board games or parent-child board games". These board games must be very simple and fun. (As for whether there is a deeper factor? Yes, I will talk about it when I have time.) Second, it is "reading X board games", which is to lure reading through board games. This is the case for the "Antique Bureau Middle Game" introduced today. It is a board game of the same name as the original. Pushing board games, pushing reading, eating one fish and two.

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Description of the rules of the board game in the middle game of the antique game


story background:

The country received a tip that the twelve animal heads lost in Yuanmingyuan suddenly appeared, six of which were true and six of which were false. We immediately formed a team of antique forensics experts, and vowed to find the authenticity and reclaim the original. As a good person, the "Wish" camp must try their best to retrieve all the genuine items, but the bad person Fang's "Lao Chaofeng" camp has quietly sneaked into us, trying to interfere and make the identification fail. The "Wish" camp of the good people can directly declare victory as long as they can directly retrieve the six genuine items. However, in most cases, only part of the genuine product can be retrieved. At this time, it will enter the stage of "identity disclosure" before the end of the game, and continue to calculate the points. If the "Wish" camp can still score six points, they will win. If not, the "Old Chaofeng" camp wins!


Objective of the game: The good guy wins six points


Game flow:

1. Treasure

1) Choose 2 animal heads + get 2 chips (for voting)

2) A appraises and uses skills; B passes it to the next person; C ends the appraiser (the last appraiser is the first appraiser in the next round)

3) Speech (talk time) (reveal the authenticity of the treasure, faction and other information)

4) Vote (you can cast 2 votes, or you can vote 1, or none of them, reserved for next use)

5) Announce the results (published by the APP)

**Restate the above process, a total of three rounds**

Second, the appraiser

1) Good people find "Lao Chaofeng", good people +1 point

2) Lao Chaofeng failed to find the "Wish", a good person +1 point

3) Otherwise, if the medicine fails to find "Fang Zhen", the good person will get +1 point. . . . . Goal: good people square 6 points! !


*Character introduction---Bad party camp

[Old Dynasty Feng]——Skill: You can identify 1 treasure, and you can choose to exchange the identification results of others. It is only valid for the good camp.

[No medicine]——Skill: You can choose to seal (sneak attack) a player (the player cannot appraise the treasure)!

[Zheng Guoqu]——Skill: Check 1 treasure per round, and you can choose a treasure that cannot be identified.

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good people camp

【Wish】——Skill: You can look for two treasures per round.

[Fang Zhen] - He is not a person who is in the business of appraising ancients, and he does not know how to appraise it. However, you can choose a player each round and see which faction they belong to. (reviewer)

**[Fang Zhen] and [Wish] are wearing crotch pants. If [Fang Zhen] is banned, [Wish] will be banned at the same time, but if [Wish] is banned, [Fang Zhen] will not. blocked at the same time

【Ji Yunfu】——Skill: You can learn 1 treasure per round, which is not affected by the skill of 【Old Dynasty Feng】.

【Kana Kido】——Skill: You can identify 1 treasure per round, but the treasure cannot be identified for a random round.

【Yellow Smoke】——The good people camp. Skills: 1 treasure can be identified per round, and no treasure can be identified for a random round. (Same as 【Kana Kido】)


The considerations for judging the camp of the enemy and the enemy are as follows:

1. Your own identification results

2. The identification results mentioned by everyone in their speeches (don't make your identity too clear, you will be guessed)

3. The sequence of treasures passed down by each person is also a clue

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For those who have not read this book and do not understand the content of the story, they must be dizzy with the above rules, but this game is very interesting, very ingenious, and very brain-burning.

CC BY-NC-ND 2.0

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